package cate.game.client.msg.id;

import cate.game.client.msg.MsgConfig;

public class MsgIdBKingSacrifice {

  public static final MsgConfig DATA_RESP = new MsgConfig(MsgIdA.KING_SACRIFICE, 1, "灵王祭祀数据 の 返回");

  public static final MsgConfig JOB_UPDATE = new MsgConfig(MsgIdA.KING_SACRIFICE, 2, "职业数据 の 更新");

  public static final MsgConfig BUY_REQ = new MsgConfig(MsgIdA.KING_SACRIFICE, 3, "购买商品 の 请求");

  public static final MsgConfig REFRESH_REQ = new MsgConfig(MsgIdA.KING_SACRIFICE, 4, "刷新商品 の 请求");

  public static final MsgConfig BATCH_BUY = new MsgConfig(MsgIdA.KING_SACRIFICE, 5, "一键购买 の 请求");

}
